Clients Provided pose concept
Clients provided reference artwork
Paying close attention to the facial shapes
Finishing up the body
Once the body was complete, we'll move onto the pose.
We went over every final detail before we posed him. Shoes, armor, hair, face, buckles and latches.
Then onto the pose. Don't mind it looks like he's taking a toot.
Once the pose is good, we add cloth body to the cape so it lays naturally.
We then apply the physics of the cloth so it is no longer movable and we can add sculpted texture to everything.
Sculpting on the textures in Zbrush and getting some fun wear and tear on the armor.
Working on the axe.
Client wanted the axe double sided in the end.
Pushing the expression with extra sculpting
Sculpted hair
Final render of the expression
Detail of the shoes and cloth
Final render of the pose
Final render of the back
Final turn-table for client's review and appreciation before print.