beginning concept. How I wanted the character to look and feel. (Excluding rough sketches)
get down basic shapes. Did the hands down to the side for them to be apposable and used like human hands.
topology
rigging
textures
texture and model - how they effect each other and the details in a pose of action.
and finally, her green vest.
30 minute Animation made with this model
A quick render with her vest.
Lip Sync video done with this model
short animation done with this model